They’d be one in the same in every lexicon on the planet if it were humanly possible. Nicalis has not yet responded to my request for comment. “I’ve taken to the habit of exiting a run after making substantial progress so that if my 3DS freezes on me mid-level I don’t have to re-do an an entire floor” is not a fun way to play a game. It’s especially troublesome for a game that’s built around playing the game over and over and over again. “In the works” doesn’t help people who are running into the issues right now. McMillen tried to give players an update yesterday, but the situation remains vague.Ī patch for the 3ds that fixes the new crash bug is in the works and more headway on the eu release has been made, stay tuned ![]() The patch crash bug isn’t on our end, but we have a workaround coming via another patch. (Nicalis worked closely with Binding of Isaac creator Edmund McMillen on Rebirth.) Rodriguez claimed the crashes weren’t their fault, so it remains unclear what the problem is. On August 1, Nicalis founder Tyrone Rodriguez tweeted a fix was coming - but it’s not here yet. That patch was meant to address some characters, bosses and enemies being invisible. ![]() Some of the issues were introduced as part of a recent patch for the game, oddly enough. Fans on NeoGAF and the game’s subreddit are reporting frequent and repeated crashes while simply playing the game:
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