This information is very old and I have no idea whether it will cause problems with those sim files. Then the appearance of the NPC will change and stay changed. Overwrite the appearance using an elder template instead. So make the mail carrier an elder for example. To make the appearance stick though what is needed is to change the age of the NPC. You can use SimSurgery to overwrite an NPC appearance file - as indicated above. So you can create a new NPC, put it in game (using SimSurgery) but when the NPC comes to carry out its mission, the game uses the original default anyway and ignores any choices about outfits which you made. The game will use its original default outfits for any NPC. The only way I have seen it done without a default is to change the age of the NPC. I'm not sure how the NPC replacer works or whether it does permanently.
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